These have been a staple of games based in the lore most notably the 'insanity system' that was introduced in CoC: DcoE, which saw your character lose his mind, causing your keyboard and mouse cursor to behave erratically, increasing the difficulty during specific events. Exploring mental illness through various game modes without antagonizing the medical condition itself.They have to understand what the visions are expressing as they foreshadow certain events mapping out the character’s history. Players are exposed to hallucinations and visions they play through as part of the game. An innovative feature called “Zone Outs” that simulates Lovecraftian madness.Combining hard science, based on meticulous analysis of NASA and Space X research, with Lovecraftian horror.The game focuses on key mechanics according to the press release: Since the original stories are mainly based in coastal towns, it remains to be seen how well it translates to a place where there are no oceans. Strange events start testing the limits of the Astronaut's mental health as he slowly loses his mind being isolated on the desolate lifeless rock.
You play as Shane Newehart, who is stationed on the red planet. The latest project by Rock Pocket Games takes inspiration from the writer and introduces the narrative to a new setting, Mars. Earlier games such as Call of Cthulhu: Dark Corners of the Earth which launched on the original Xbox and PC, brought to life some of the terrifying experiences penned by Lovecraft while digging deep into the lore of the Cthulhu Mythos. These were based on rather strange narratives focusing heavily on Cthulhu, a sea-god that rewards his followers with gold while demanding blood sacrifice. For those not familiar with this genre of horror, these games take inspiration from the esoteric author who penned several short stories in the early 20th century.